![]() And just like in The Expanse, If you’re not careful (or just unlucky) your fusion reactor can go critical and your spaceship will temporarily be replaced by a small star. Luckily, just like the Rocinante has Amos Burton, you’ve got engineers who can repair and rebuild injured components mid-battle. Speaking of wounds - their locations matter! Instead of a single health bar, all of your ship’s systems have actual physical locations on your ship (complete with their own hitboxes) and can be individually damaged by enemy fire. A fusion reactor meltdown is truly a sight to behold. If one flank gets chewed up during a fight, you can also rotate your ship to protect its wounds. Not only do you need to move your ships in six directions, but your ship might need to roll itself in order to properly line up its railguns. To that end, you have to start thinking in terms of 3D space. Of course, The Expanse isn’t the first sci-fi series to use a “braking burn”, but it effectively sets the same tone: This is hard sci-fi, with an emphasis on realism. ![]() This feeling starts from the very first moments of battle, when your ships enter the battlefield with their engines seemingly pointing the wrong direction. It also feels like an Expanse RTS in everything but name. The controls can be finicky in their immense complexity, but that’s only in service of giving you the widest possible set of tactics to choose from. You command a small fleet of spaceships, giving attack orders and movement commands in all six directions. Recently released into Steam Early Access, Nebulous: Fleet Command is an exceptionally deep, fully 3D, real-time strategy game. What can possibly fill the Roci shaped hole in my heart? For now, the answer is Nebulous: Fleet Command. ![]() Both the nine-book series and six-season TV show came to a close in December and January, respectively. Still, the space combat gameplay core to Nebulous: Fleet Command shares many elements with space battles seen in episodes of The Expanse television series, both in terms of spaceship design and the tactics, weapons, and battle damage said spaceships endure.Like many fans of The Expanse, I’m feeling a little lost right now. Nebulous: Fleet Command, designed by Eridanus Industries, is not an official video game adaptation of The Expanse furthermore, the 3D movements of space fleets in Nebulous: Fleet Command aren't quite as realistic as they are in The Expanse, maneuvering more like spaceships in Homeworld 3 and less like the spaceships in Kerbal Space Program, for instance. Related: Tabletop RPGs For Telling Hard Sci-Fi Stories More recently, Telltale Games announced the the production of " The Expanse: A Telltale Story," a prequel game centered around fan-favorite character Camina Drummer that arguably returns The Expanse to its video game roots. ![]() Eventually Green Ronin Publishing released their own RPG adaptation of The Expanse, returning the franchise to its tabletop RPGs roots. After the MMO project fell through, The Expanse was adapted into a homebrew roleplaying game, then into a series of novels, then a critically acclaimed television series. Before becoming a best-selling sci-fi saga, The Expanse started out as a pitch for a science fiction MMO akin to Avatar set in a solar system divided between squabbling factions of Earthers, Martians, and "Belter" asteroid miners.
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